![]() You'll also be able to stand on an object and levitate it in order to reach otherwise unreachable areas. You'll be able to lift up boxes and other objects and climb on them to get over certain obstacles. ![]() The ability to lift up objects and fling them around with your mind is one you'll keep coming back to, partially because the game has been designed to make constant use of this power and partially because it's so much fun. But you'll quickly regain your first and most useful power, telekinesis. A well-placed melee attack on an unsuspecting foe will eliminate him in one hit. Since Nick starts the game with only guns and simple melee attacks, stealth is a bit more useful at the outset. This provides a good storyline reason for beginning the game with no psychic abilities and for why they'll unlock as you proceed through the game. But after his unit gets captured by the Movement, he runs into a double agent named Sarah, who shoots Nick up with a substance that will allow him to regain his psychic abilities and, over time, his memory. Once this has been done, Nick's just an average guy like anyone else. Nick's a pretty powerful guy, but in order to infiltrate a growing psychic terrorist organization known as the Movement, he'll have to undergo facial reconstruction and have his memory wiped. ![]() ![]() Psi-Ops sets you up as secret psi-agent Nick Scryer. Now Playing: Psi-Ops: The Mindgate Conspiracy Video Review By clicking 'enter', you agree to GameSpot's
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